The final submitted draft of my design brief:
Title
Present architectural visualisations of a proposed extension
to a Staffordshire suburban house, incorporating Computer Generated Imagery
(CGI) and Augmented Reality (AR).
Background
An architect traditionally works in response to a design
brief set by a client or a developer. In
order to help sell designs, an architect must illustrate their intentions to
client. Historically, hand drawn 2D renderings, illustrations
or 3D physical models have also been employed for this purpose.
Today, contemporary architects overwhelmingly use CGI for this
task. Virtual, photo-realistic, imaging
of the proposed project is utilised to convey a sense of form, space and
context. This has advantages of cost and versatility.
Demand for digital work has led to an entire a sub-industry
of ‘architectural visualisation’. As a
result of the increasingly specialised nature of the work, this is frequently
undertaken by artists or animators who themselves are not qualified as
architects.
Most CGI visualisations are currently presented either as 2D
rendered imagery or as an animated, virtual, walk-through. An emphasis is usually placed on (hyper-)realism
and technical proficiency. The work may
be a composit of photography, film and CGI or, alternatively, a full 3D
experience.
Increasingly, however, interactive visualisations are also being
presented to clients. These adopt
technology used traditionally for videogames (itself adapted from that used by
the military establishment). These allow
clients to virtually navigate a building remotely using a standard PC or laptop.
In a similar vein, advances in technology and lowering of
costs have enabled the adoption of AR in visualisation. This allows live projections of a concept in
direct relationship to real-world physical environments. In short, the user is able to literally
navigate a site.
I have been approached by a local architect to create a visualisation of a proposed building project: a two story extension to a suburban house that will include living areas, a kitchen and communal rooms. It is expected that this architectural visualisation will display both the exterior and interior of the design. Traditional 2D plans have been drafted by the architect, identifying general layout and interior/exterior space. These have been viewed by the architect’s client and agreed in principal.
I have been approached by a local architect to create a visualisation of a proposed building project: a two story extension to a suburban house that will include living areas, a kitchen and communal rooms. It is expected that this architectural visualisation will display both the exterior and interior of the design. Traditional 2D plans have been drafted by the architect, identifying general layout and interior/exterior space. These have been viewed by the architect’s client and agreed in principal.
Proposition
It is proposed that a virtual realisation of the extension
be created, enabling the client to visualise the context and possibilities of
the proposed building. The visualisation will make use of: CGI,
interactive game engine technology and AR.
The visualisation will be presented in the following manner:
The visualisation will be presented in the following manner:
·
2D renders of the visualisation, printed in
colour.
·
Animated walkthrough of the building suitable for
playback via DVD.
·
Interactive visualisation suitable for playback
via a remote PC, Mac or laptop.
·
AR visualisation suitable for viewing via a
mobile device (such as a smart phone or PDA).
Audience
The architect’s client is the primary audience. The client is the owner of the property and
intends living there with his family. It
is important that the visualisation clearly demonstrate the context and
possibilities of the new space.
The client is a practising artist and intends using a part
of the new space as a studio. It is essential
that the visualisation(s) show the building in different lighting conditions.
In addition, the client aims to show his children the
designs. With this in mind, it is
important that the visualisation is accessible to all ages.
The architect is considered a secondary audience. The
concepts will be used to demonstrate the possibilities of incorporating
visualisation techniques, particularly AR.
Desired Response
Desired Response
The final architectural visualisation will enable the client
to discuss the possibilities of the proposed design. The visualisations will present alternative
visions of the proposed building and allow the client to explore and interact
with the project both remotely and on site.
To facilitate this, the client should be able to access the
visualisation without the specialist equipment or knowledge and it is expected
that the client will have access to a TV, PC (or laptop) and a smart
phone.
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